Ultimately the tale of Jack Baker leaves any Resident Evil game player with mixed emotions when his story comes to a close. He still cares for Margaritte, is fiercely protective of not only his position but his family on the whole and will still throw himself into a situation without too much thought for the wider details. What is interesting is that even in his most volatile, corrupted points, Jack still demonstrates a lot of the same personality traits that we can imagine a more human version of himself having. With his physical strength, Jack was in charge of murdering, skinning and dissecting the abducted individuals that would later become the Molded creatures that serve as the game’s main enemy. With Eveline becoming more and more obsessed with expanding her ‘family’, Jack starts abducting local tourists, travellers and homeless people in the area.
He is deranged, sadistic and utterly utterly brutal with Eveline’s infection pulsing through him, picking up the biggest and ugliest looking weapons he can find around his home in the hopes of decapitating those too slow to stay out of his reach. In his possessed state, Jack is given a massive increase in his physical strength and can no longer be killed in any ‘traditional’ means. Within weeks, Jack has accepted Eveline’s “gift” and has transformed into a mindless, mutated creature with little more to his life than adding to his family. In what would be his final act of humanity we get to see from him, he and his wife agree that both girls should be looked after as best they can be. Before too long he returns home with two more girls: Mia Winters and a child called Eveline. One evening however, Lucas tells his father about a beached ship somewhere nearby to which Jack investigates with the intention of informing the local parish.
When the “great storm” hits Louisiana in 2015, Jack sets to work barricading and boarding up the family home in an attempt to stave off the potential damage from the storm. He enrols into the marines before settling down in an old nineteenth century house with his wife Marguerite and his two children, Lucas and Zoe. A strongly devoted man to his family and community, he’s brought up predominantly by his mother along with his brother John. Photo Source: Villain’s WikiĪt one point in time Jack Baker was a fine, upstanding member of the human race. Jack Baker will agree that there are very few characters who encompass those things better than him. It’s one of the staples, right? Anyone who has seen or encountered Mr. A real brute of a man: low IQ but high strength, massive weapon in hand and a sadistic attitude towards killing people. However, it seems more likely that this attack will end with players being crushed against the wall and having to start the fight over from the beginning.Every good horror story needs a proper good bad guy for our hero to tossle with. Assuming there's any handgun bullets left, the only way to stop this particular assault seems to be shooting Jack enough times to get him out of the car. If Jack is able to get to the car before it's turned on, he will actually yank Ethan out of it, get inside himself, and then attempt to run players over. H0p inside the vehicle and start up the engine as quickly as possible. Shoot him repeatedly in the head to stun him, and then make a dash for the car. Grab the car keys from the work bench and then lead Jack away from the vehicle. Also remember to "guard" against his attacks by pressing the left bumper right before he lands a hit to stagger Jack a bit and avoid taking damage. Be prepared to tap the right bumper and heal at a moment's notice, as Jack's attacks deal a significant amount of damage if he gets close enough. Jack Baker is one seriously persistent enemy, terrorizing the player throughout Resident Evil 7’s early moments, and always seeming to pop back up when you’d really just rather be left alone. While running from Jack, scour the garage for handgun ammunition and healing items.